This is my first map for AssaultCube. It uses textures and mapmodels included with the game - the .cfg is only there to set the fog color and the skybox. This map is large by AC standards, but it is L-shaped to keep the visibility at least somewhat reduced. I suggest at least 12 players, and team games such as CTF, HTF, or TDM.
Version 1.0 had three dark corners in the outdoor area which were used by campers; these have been lit. Also an addition for 1.1 is a ladder leading up to the bridge in case you fall.