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Re: ac_canyon and gema

|FmC|Yourself wrote:still can't load custom maps onto Assault Cube v1.1 ONLINE

Thats what I mean. The map restrictions are online.
Seems as if all your "custom maps" are not fitting in the restrictions. :roll:
by a_slow_old_man
on Fri Aug 13, 2010 2:58 pm
 
Forum: Maps V1.0
Topic: ac_canyon and gema
Replies: 22
Views: 344

Re: ac_canyon and gema

|FmC|Yourself wrote:I have tried and tested them both and neither have any issue whatsoever.

Have you tested them online or offline?
by a_slow_old_man
on Fri Aug 13, 2010 8:37 am
 
Forum: Maps V1.0
Topic: ac_canyon and gema
Replies: 22
Views: 344

Re: House skymap

No need for waiting... I've crashed my old OS and couldn't safe the map so I'll just stop it :evil:
by a_slow_old_man
on Sat Aug 07, 2010 9:57 am
 
Forum: Skymaps
Topic: House skymap
Replies: 2
Views: 370

Re: ac_warehouse

I love the "broken-glass-roof" :D
by a_slow_old_man
on Fri Jul 30, 2010 3:36 pm
 
Forum: Maps Beta
Topic: ac_warehouse
Replies: 7
Views: 235

Re: jd_urban (My first Akimbo map)

Just one hint:
Resize the screenshot to 600px wide and post it in your post ;)

From the screenshot in the vault I can say, it looks good, but the skymap right behind a fence? hmm... looks strange.
by a_slow_old_man
on Mon Jul 26, 2010 9:46 am
 
Forum: Maps V1.0
Topic: jd_urban (My first Akimbo map)
Replies: 2
Views: 179

Re: Grassmaze Made By Trainer_3m

SuperJD77 wrote: and thank God EzJemVille has finally died down and gone away.

Well.. thats your belief
by a_slow_old_man
on Sat Jul 24, 2010 9:41 pm
 
Forum: Maps V1.0
Topic: Grassmaze Made By Trainer_3m
Replies: 9
Views: 245

Re: MP5 - Subgun mod

Geronimo25 wrote:The menu model is too complicated.... Takes too long to show up it lags


Yes, you are right, it lags on old PC'S (like mine)
But I've lost the .blend file, so I can fix it (And I'm not rly motivated to do so) :mrgreen:
by a_slow_old_man
on Sat Jul 24, 2010 9:21 am
 
Forum: Mods
Topic: MP5 - Subgun mod
Replies: 12
Views: 1044

Re: ac_hospital

c00kie wrote:AMAZING MAP!
Gj with Radio =P
I Can use ur map for make a video?

Sure, when you mention me in the credits :twisted:
by a_slow_old_man
on Sat Jul 24, 2010 9:19 am
 
Forum: Maps Beta
Topic: ac_hospital
Replies: 10
Views: 220

Re: grenade mod (request)

Mr.Floppy wrote:Hmm... Don't know whether bukz ever worked on such thing, but it doesn't seem to be such a big deal. I may give it a go later mayself.

I've found it at the des-forum
by a_slow_old_man
on Thu Jul 22, 2010 2:10 pm
 
Forum: Other questions
Topic: grenade mod (request)
Replies: 8
Views: 400

Re: Grassmaze Made By Trainer_3m

There've been quite a lot maze maps,
they all share two problems:

1. You can easily "cheat" when you riflejump on the hedge.

2. When you stand on the hedge the wqd goes straight up.

It's not normal AC map, but I think its fun to play on a little server with this map.
by a_slow_old_man
on Thu Jul 22, 2010 11:05 am
 
Forum: Maps V1.0
Topic: Grassmaze Made By Trainer_3m
Replies: 9
Views: 245

Re: Chainsaw - Knife mod

I apologize to all players who downloaded the latest version of this mod. I've forgot to add a important line to the script. If you have the "broken version", you can either redownlaod it (its fixed now) or add this to your autoexec.cfg registersound "weapon/chainsaw.wav"...
by a_slow_old_man
on Thu Jul 22, 2010 11:02 am
 
Forum: Mods
Topic: Chainsaw - Knife mod
Replies: 6
Views: 660

Re: ac_hospital

a_slow_old_man how you managed to do this television image from moving images? I appreciate being able to answer 'bb This kind of images are called ".gif animations" You can easily create them with [url=gimp.org]GIMP[/url]. I've used this tutorial to get known to gif animations. ###...
by a_slow_old_man
on Thu Jul 22, 2010 10:22 am
 
Forum: Maps Beta
Topic: ac_hospital
Replies: 10
Views: 220

Re: ac_hospital

Hmmm.. then I'll just leave it the way it is
by a_slow_old_man
on Wed Jul 21, 2010 4:59 pm
 
Forum: Maps Beta
Topic: ac_hospital
Replies: 10
Views: 220

Re: ac_factory

You should have resized the image in the vault, so you can use it in the post ;)
by a_slow_old_man
on Wed Jul 21, 2010 4:11 pm
 
Forum: Maps V1.0
Topic: ac_factory
Replies: 5
Views: 179

Re: ac_hospital

Thanks for the try AndreONEz
by a_slow_old_man
on Wed Jul 21, 2010 4:01 pm
 
Forum: Maps Beta
Topic: ac_hospital
Replies: 10
Views: 220
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