ac_debris

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ac_debris

Postby DES|KC on Thu Sep 10, 2009 12:49 pm

ac_debris is a small tdm map

This is my first map in some time so I hope I haven't lost the touch on this mapping thing.
It plays out pretty well, I haven't tried it with many players nor tosok so let me know how that goes

:arrow: Download ac_debris

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Last edited by Mr.Floppy on Thu Sep 10, 2009 2:41 pm, edited 1 time in total.
Reason: scaled down screenshot
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DES|KC
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Re: ac_debris

Postby Mr.Floppy on Thu Sep 10, 2009 2:54 pm

Quite a nice little map. Should be fun on small matches and 1 vs 1 games. There is a lot of detail, enough textures and stuff, but still it feels quite plain.

One reason maybe that there are NO sounds! Another explaination is that most of the rooms are kind of empty, especially the center building. They have no reasonable usage and appear too similiar, so it's hard to orientate sometimes. It is a good map, but it lacks in an outstanding idea or concept.

Actually it reminds me of wasteland. A good map, but kind of boring since there is nothing special about it and the architecture seems only to serve needs of playability. Read, there are only one-room buildings which rather feel like corridors then actual buildings you'll find in reality... Well, on the other hand it's fairly tough to make a small map with huge (close to reality) buildings of course.

Don't get me wrong, it's a good map, but I seriously miss a real concept like on dam or outpost.
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Re: ac_debris

Postby Zarj on Sun Sep 13, 2009 6:24 am

I liked it.
There were some neat architectural pieces in this map. It's great to see that there are new ideas for the way things should fit in AC.
It should provide for some intense combat, I look forward to trying it out.
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